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function setLODStrengthOverride (client-side)

Available since version: 0.1.10

This function will set the LOD strength override used by dynamic models (ASC) like armors, npc body, etc...


void setLODStrengthOverride(float strength)


  • float strength: the LOD strength value. - -1 use values stored within mesh. - 0 don't use LOD for mesh. - 1 >= use aggressive LOD