function
spawnNpc (client-side)
Available since version: 0.1.1
This function will add npc to the current world.
Declaration
bool spawnNpc(int npcId, string instance = "PC_HERO")
Parameters
int
npcId: the npc id.string
instance: the instance of the npc.
Returns bool
true
when npc was successfully spawned, otherwise false
.