function
attackPlayerMagic (client-side)
Available since version: 0.1.3
Note
The victim will receive damage calculated damage by the game.
This function is used to force npc to magic attack the other npc.
Declaration
bool attackPlayerMagic(int attackerId, int victimId, int spellId)
Parameters
int
attackerId: the attacker id.int
victimId: the victim id.int
spellId: the id of the spell item.
Returns bool
true
if attack was successfully executed, otherwise false
.