function
getPlayerAniFpsRateMultiplier (client-side)
Available since version: 0.2.1
This function is used to get player/npc animation speed multiplier.
Declaration
float getPlayerAniFpsRateMultiplier(int id, string aniName)
Parameters
int
id: the player id.string
aniName: the name of the animation, e.g:"S_RUNL"
.
Returns float
the current animation speed multiplier.