Skip to content

function isPlayerStreamed (client-side)

Available since version: 0.0.1


This function should only be used on players.

The function is used to check if player is inside streamed area.
Only players that are currently in streamed area, can be visible to your hero in game.
Streamed area is basicly, a roller with some radius and height, and elements inside are controlled by server.


bool isPlayerStreamed(int id)


  • int id: the player id.

Returns bool

true when player is streamed, otherwise false.