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event onPlayerEquipHandItem (server-side)

Available since version: 0.0.1

This event is triggered when game adds item to player hand, e.g: when player opens or consumes any item. When item is removed from hand -1 item id is returned instead.


int playerid, int hand, int itemId
  • int playerid: the id of the player who gets an item to his hand.
  • int hand: the id of the hand in which player holds item. For more information see Hand constants.
  • int itemId: the id of the item.