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event onPlayerHit (server-side)

Available since version: 0.0.1

This event can be canceled

This event is triggered when one player hits another player.


int playerid, int killerid, DamageDescription description
  • int playerid: the id of the player who was hit.
  • int killerid: the id of the killer. If killerid is set to -1, it means that there was no killer. In this particular case damage source can be fall from a tall object or scripts.
  • DamageDescription description: a structure containing damage information. For more information see DamageDescription