function setServerWorld (server-side)
Available since version: 0.0.0
The server world limit is set to 32 characters.
If the target world path is written with backslashes instead of normal slashes, you need to escape it with another backslashes e.g. "NEWWORLD\NEWWORLD.ZEN".
This function will change the default world to which players will enter after joining.
void setServerWorld(string world)
stringworld: the path to the target world.