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function stopAniId (server-side)

Available since version: 0.2


Animation ids aren't constant, and depend on Humans.mds file.

This function is used to stop animation on player for all players.


void stopAniId(int id, int aniId = -1)


  • int id: the player id.
  • int aniId: the animation id. The default value is -1 which means that the first active ani will be stopped.