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class Mob extends Vob (client-side)

Available since version: 0.1.0

This class represents 3d object in the world, which can be focused.

Constructor

Mob(string model)

Parameters:

  • string model: the model name to be used as visual.

Constructor

Mob(userpointer ptr)

Parameters:

  • userpointer ptr: the pointer to the object from the game.

Properties

string name

Represents the name of the mob, which will be shown when the object is focused.


string scemeName (read-only)

Available since version: 0.1.10

Represents the possible state animation, which will be played by player on interaction with mob.


bool focusOverride

Available since version: 0.1.10

Represents the mob focus feature. When focusOverride is enabled, the mob can be focused in ranged fight mode.


Methods

No methods.