class
MobFire extends
MobInter (client-side)
Available since version: 0.3.0
This class represents fire object in the world.
Constructor
MobFire(string model)
Parameters:
string
model: the model name to be used as visual.
Constructor
MobFire(userpointer ptr)
Parameters:
userpointer
ptr: the pointer to the object from the game.
Properties
string
fireVobtreeName
Represents the fire vobtree name. Example: "FIRETREE_LAMP.ZEN"
string
fireSlot
Represents the fire slot. Example: "BIP01 FIRE"
Methods
No methods.