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class MobFire extends MobInter (client-side)

Available since version: 0.3.0

This class represents fire object in the world.

Constructor

MobFire(string model)

Parameters:

  • string model: the model name to be used as visual.

Constructor

MobFire(userpointer ptr)

Parameters:

  • userpointer ptr: the pointer to the object from the game.

Properties

string fireVobtreeName

Represents the fire vobtree name. Example: "FIRETREE_LAMP.ZEN"


string fireSlot

Represents the fire slot. Example: "BIP01 FIRE"


Methods

No methods.