class
MobLockable extends
MobInter (client-side)
Available since version: 0.1.0
This class represents 3d object in the world, which can be locked (i.e. DOORS, CHESTS).
Constructor
MobLockable(string model)
Parameters:
string
model: the model name to be used as visual.
Constructor
MobLockable(userpointer ptr)
Parameters:
userpointer
ptr: the pointer to the object from the game.
Properties
bool
locked
Represents the locked state of lockable mob.
string
keyInstance
Available since version: 0.1.10
Represents the instance of the key item needed to open this mob.
string
pickLockStr
Available since version: 0.1.10
Represents the picklock combination neeeded to open the lock of this mob.
An example combination looks like that: LRLRLR
, where L
- Left and R
- Right are short's for the direction of the picklock movement, needed to open the lock.
Methods
No methods.