TRACERAY_VOB_IGNORE |
Represents traceray flag that ignores vobs. |
TRACERAY_VOB_IGNORE_NO_CD_DYN |
Represents traceray flag that ignores vobs, if they have not enabled dynamic collision. |
TRACERAY_VOB_IGNORE_CHARACTER |
Represents traceray flag that ignores vobs that are characters. |
TRACERAY_VOB_IGNORE_PROJECTILES |
Represents traceray flag that ignores projectile vobs, e.g: magic, arrows and bolts. |
TRACERAY_VOB_BBOX |
Represents traceray flag that checks for vobs with bounding box. |
TRACERAY_STAT_IGNORE |
Represents traceray flag that ignores static world geometry. |
TRACERAY_STAT_POLY |
Represents traceray flag that checks for static world polygons. |
TRACERAY_STAT_PORTALS |
Represents traceray flag that checks for static world portals. |
TRACERAY_POLY_NORMAL |
Represents traceray flag that checks for polygons of world and vobs. |
TRACERAY_POLY_IGNORE_TRANSP |
Represents traceray flag that ignores transparent polygons. |
TRACERAY_POLY_TEST_WATER |
Represents traceray flag that checks for polygons marked as water. |
TRACERAY_POLY_2SIDED |
Represents traceray flag that checks for double-sided polygons. |