event
onRenderFocus (client-side)
Available since version: 0.0.1
This event can be canceled
This event is triggered every game frame, but only when user is focusing other player, npc or vob.
Parameters
int type, int id, int x, int y, string name
int
type: the type of currently focused vob. For more information see Vob types.int
id: the id of currently focused vob. If focused target is not player or npc this value is-1
.int
x: screen virtual x position. Position X is centered related to vob.int
y: screen virtual y position. Position Y is offsetted above vob.string
name: focused target displayed name.