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event onFocus (client-side)

Available since version: 0.0.2

This event is triggered when hero change focused player or npc.

Parameters

int currentId, int previousId
  • int currentId: the id of currently focused player or npc. It can be -1 when hero lost focus or focused other object than player or npc.
  • int previousId: the id of previously focused player or npc. It can be -1 if previous focus target wasn't set or was not a player or npc.