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event onMobInterStateChange (client-side)

Available since version: 0.3.0

This event can be canceled

This event is triggered when hero/npc changes animation state while interacting with mob inter object in the world. In Gothic, mob inters are special vobs on the map, that hero/npc can interact with. For example bed, door, chest etc.

Parameters

int playerid, userdata address, int type, int from, int to
  • int playerid: the id of the hero/npc that is interacting with interaction mob. If value is -1, rewind animation is being played without hero/npc interaction.
  • userdata address: the address of interaction mob.
  • int type: the type of interacted mob. For more information see Vob types.
  • int from: represents previous state of mob. If value is 1, then mob was used, in any other case value is 0.
  • int to: represents current state of mob. If value is 1, then mob is used, in any other case value is 0.