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event onPlayerDamageServer (client-side)

Available since version: 0.3.5

This event is triggered when a player or npc is damaged by the server.

Parameters

int killerid, int playerid, DamageDescription description
  • int killerid: the id of the killer. If killerid is set to -1, it means that there was no killer. In this particular case damage source can be fall damage or scripts.
  • int playerid: the id of the player who was damaged.
  • DamageDescription description: a structure containing damage information. For more information see DamageDescription