function
setBloodMode (client-side)
Available since version: 0.1.6
Note
By default the blood mode option depends on blood detail option in the game settings.
This function will set the way of blood emission for all peds (players and npcs) when they are hurt.
Declaration
void setBloodMode(int mode)
Parameters
int
mode: the mode of blood emission, for more information see BloodMode constants.