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function attackPlayerMagic (client-side)

Available since version: 0.1.3

Note

The victim will receive damage calculated damage by the game.

This function is used to force npc to magic attack the other npc.

Declaration

bool attackPlayerMagic(int attackerId, int victimId, string instance)

Parameters

  • int attackerId: the attacker id.
  • int victimId: the victim id.
  • string instance: the spell item instance from Daedalus scripts.

Returns bool

true if attack was successfully executed, otherwise false.