function
attackPlayerMagic (client-side)
Available since version: 0.1.3
Note
The victim will receive damage calculated damage by the game.
This function is used to force npc to magic attack the other npc.
Declaration
bool attackPlayerMagic(int attackerId, int victimId, string instance)
Parameters
int
attackerId: the attacker id.int
victimId: the victim id.string
instance: the spell item instance from Daedalus scripts.
Returns bool
true
if attack was successfully executed, otherwise false
.