function
attackPlayerWithEffect (client-side)
Available since version: 0.1.9
Note
The victim will receive damage calculated damage by the game.
This function is used to play effect and deal damage from attacker. It will only work with hero/npc.
Declaration
void attackPlayerWithEffect(int attackerId, int victimId, int damageType, int damage, bool isProjectile, int level, string effect)
Parameters
int
attackerId: the attacker id.int
victimId: the victim id.int
damageType: the damage type, can be0
. For more information Damage constants.int
damage: the amount of damage that , can be0
.bool
isProjectile: the value which will determine if effect is projectile.int
level: the level of the VisualFX.string
effect: the name of the VisualFX, e.g"SPELLFX_TELEPORT"
.