function
getPlayerType (client-side)
Available since version: 0.1.1
Note
Return value can also be -1
if player isn't connected or when npc isn't created.
This function will get the player/npc type.
The possible return values are:
OBJ_PLAYER, OBJ_LOCALPLAYER, OBJ_NPC, OBJ_LOCALNPC.
Declaration
int getPlayerType(int id)
Parameters
int
id: the player id.
Returns int
the player type.