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function setPlayerAniFpsRateMultiplier (client-side)

Available since version: 0.3.0.5

Note

Speed multiplier will be reset on player instance change.

This function is used to set player/npc animation speed multiplier.

Declaration

void setPlayerAniFpsRateMultiplier(int id, string aniName, float speedMultiplier)

Parameters

  • int id: the player id.
  • string aniName: the name of the animation, e.g: "S_RUNL".
  • float speedMultiplier: the animation speed multiplier.