function
setPlayerAniFpsRateMultiplier (client-side)
Available since version: 0.3.0.5
Note
Speed multiplier will be reset on player instance change.
This function is used to set player/npc animation speed multiplier.
Declaration
void setPlayerAniFpsRateMultiplier(int id, string aniName, float speedMultiplier)
Parameters
int
id: the player id.string
aniName: the name of the animation, e.g:"S_RUNL"
.float
speedMultiplier: the animation speed multiplier.