function
setPlayerSkillWeapon (client-side)
Available since version: 0.1.1
This function will set the player/npc skill weapon.
Declaration
void setPlayerSkillWeapon(int id, int skillId, int percentage)
Parameters
int
id: the player id.int
skillId: . For more information see Skill weapon constants.int
percentage: the percentage in range <0, 100>.