function
stopAni (client-side)
Available since version: 0.1.0
This function is used to stop played animation on player/npc.
Declaration
void stopAni(int id, string aniName = "" the name of the animation that you want to stop. The default value is `")
Parameters
int
id: the player id.string
aniName: "` which means that the first active ani will be stopped.