function
sendMessageToAll (server-side)
Available since version: 0.0.0
This function will send a chat message to every connected player.
Sending a message triggers client side event onPlayerMessage with playerid set as -1
.
Declaration
void sendMessageToAll(int r, int g, int b, string text)
Parameters
int
r: the red color component in RGB model.int
g: the green color component in RGB model.int
b: the blue color component in RGB model.string
text: that will be send.