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function sendPlayerMessageToAll (server-side)

Available since version: 0.0.0

This function will send a chat message from one player to every player. Sending a message triggers client side event onPlayerMessage with playerid set as senderid.

Declaration

void sendPlayerMessageToAll(int senderid, int r, int g, int b, string text)

Parameters

  • int senderid: the id of the player which will send a message.
  • int r: the red color component in RGB model.
  • int g: the green color component in RGB model.
  • int b: the blue color component in RGB model.
  • string text: that will be send.