function
setPlayerVisual (server-side)
Available since version: 0.0.1
This function will set the player visual for all players.
Declaration
void setPlayerVisual(int id, string bodyModel, int bodyTxt, string headModel, int headTxt)
Parameters
int
id: the player id.string
bodyModel: the name of the body model (ASC), e.g:HUM_BODY_NAKED0
.int
bodyTxt: the numeric id of body texture file. Texture id can be read fromV(number)
filename part, for example, in this file:HUM_BODY_NAKED_V8_C0-C.TEX
id is 8.string
headModel: the name of the head model (MMS), e.g:HUM_HEAD_PONY
.int
headTxt: the numeric id of head texture file. Texture id can be read fromV(number)
filename part, for example, in this file:HUM_HEAD_V18_C0-C.TEX
id is 18.