TALENT_1H |
Represents npc one handed weapon skill talent (valid talent values are: 0,1,2). |
TALENT_2H |
Represents npc two handed weapon skill talent (valid talent values are: 0,1,2). |
TALENT_BOW |
Represents npc bow weapon skill talent (valid talent values are: 0,1,2). |
TALENT_CROSSBOW |
Represents npc crossbow weapon skill talent (valid talent values are: 0,1,2). |
TALENT_PICK_LOCKS |
Represents npc picklock talent. |
TALENT_PICKPOCKET |
Represents npc pickpocket talent. |
TALENT_MAGE |
Represents npc magic circle talent. |
TALENT_SNEAK |
Represents npc sneak talent. |
TALENT_REGENERATE |
Represents npc health regeneration talent. |
TALENT_FIREMASTER |
Represents npc firemaster talent (unused by the game). |
TALENT_ACROBATIC |
Represents npc acrobatic talent. |
TALENT_PICKPOCKET_UNUSED |
Represents npc old pickpocket talent (unused by the game). |
TALENT_SMITH |
Represents npc smith talent. |
TALENT_RUNES |
Represents npc runes creation talent. |
TALENT_ALCHEMY |
Represents npc potion creation talent. |
TALENT_THROPHY |
Represents npc trophy gathering talent. |
TALENT_A |
Represents npc talent A (unused by the game). |
TALENT_B |
Represents npc talent B (unused by the game). |
TALENT_C |
Represents npc talent C (unused by the game). |
TALENT_D |
Represents npc talent D (unused by the game). |
TALENT_E |
Represents npc talent E (unused by the game). |
TALENT_MAX |
Represents maximum number of talents (the id itself isn't valid, it's mostly useful in for loops). |