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constants Talent (shared-side)

Name Description
TALENT_1H Represents npc one handed weapon skill talent (valid talent values are: 0,1,2).
TALENT_2H Represents npc two handed weapon skill talent (valid talent values are: 0,1,2).
TALENT_BOW Represents npc bow weapon skill talent (valid talent values are: 0,1,2).
TALENT_CROSSBOW Represents npc crossbow weapon skill talent (valid talent values are: 0,1,2).
TALENT_PICK_LOCKS Represents npc picklock talent.
TALENT_PICKPOCKET Represents npc pickpocket talent.
TALENT_MAGE Represents npc magic circle talent.
TALENT_SNEAK Represents npc sneak talent.
TALENT_REGENERATE Represents npc health regeneration talent.
TALENT_FIREMASTER Represents npc firemaster talent (unused by the game).
TALENT_ACROBATIC Represents npc acrobatic talent.
TALENT_PICKPOCKET_UNUSED Represents npc old pickpocket talent (unused by the game).
TALENT_SMITH Represents npc smith talent.
TALENT_RUNES Represents npc runes creation talent.
TALENT_ALCHEMY Represents npc potion creation talent.
TALENT_THROPHY Represents npc trophy gathering talent.
TALENT_A Represents npc talent A (unused by the game).
TALENT_B Represents npc talent B (unused by the game).
TALENT_C Represents npc talent C (unused by the game).
TALENT_D Represents npc talent D (unused by the game).
TALENT_E Represents npc talent E (unused by the game).
TALENT_MAX Represents maximum number of talents (the id itself isn't valid, it's mostly useful in for loops).