Skip to content

event onFocus (client-side)

This event is triggered when hero change focused player or npc.

Parameters

int currentId, int previousId
  • int currentId: the id of currently focused player or npc. It can be -1 when hero lost focus or focused other object than player or npc.
  • int previousId: the id of previously focused player or npc. It can be -1 if previous focus target wasn't set or was not a player or npc.