event
onPlayerUseItem (client-side)
Available since version: 0.2
This event is triggered when hero/npc uses, interacts, opens or consumes any item.
Parameters
int id, int itemId, int from, int to
int
id: the id of the player who uses item.int
itemId: the id of an item.int
from: represents previous state for interact item.int
to: represents current state for interact item.