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function setBloodMode (client-side)

Available since version: 0.1.6

Note

The specified blood mode must match one of the following: (0 - NONE | 1 - PARTICLES | 2 - DECALS | 3 - TRAILS).

Note

By default the blood mode option depends on blood detail option in the game settings.

This function will set the way of blood emission for all peds (players and npcs) when they are hurt.

Declaration

void setBloodMode(int mode)

Parameters

  • int mode: the mode of blood emission.