function setPlayerVisualAlpha (client-side)
Available since version: 0.1.10
This function will set player visual alpha.
Visual alpha is the transparency effect which was used on Quarchodron in singleplayer game.
bool setPlayerVisualAlpha(int id, float alpha)
intid: the player id.
floatalpha: the alpha value in range <0.0, 1.0>.
true if visual effect was successfully set, otherwise