Skip to content

event onPlayerHit (server-side)

Available since version: 0.0.1

This event can be canceled

This event is triggered when one player hits another player.

Parameters

int playerid, int killerid, int dmg, int dmgType
  • int playerid: the id of the player who was hit.
  • int killerid: the id of the killer. If killerid is set to -1, it means that there was no killer. In this particular case damage source can be fall from a tall object or scripts.
  • int dmg: a value representing the amount of health the player lost.
  • int dmgType: a flag representing the types of damage. For more information see Damage constants